Name (Exclusivity)
PreReq (Cost):
Desc:
General Traits
Ambidextrous (H)
PreReq (Cost): ~
Desc:
Weapons wielded in the off hand take no penalty.
Left Handed (H)
PreReq (Cost): ~
Desc:
Weapons wielded in the right hand take a -5 penalty.
Right Handed (H)
PreReq (Cost): ~
Desc:
Weapons wielded in the left hand take a -5 penalty.
Owns It (A)
PreReq (Cost): 25
Desc:
Wearing only the underwear layer does not reduce your social layer by 1.
Socialite (T)
PreReq (Cost): 75
Desc:
+1 Social Layer, +5 to Rhetoric and Expression.
Fleet (F)
PreReq (Cost): 25
Desc:
+6m to movement when running away.
Forward! (F)
PreReq (Cost): 50
Desc:
+6m to movement when charging.
Seductive
PreReq (Cost): 75
Desc:
May always make Sexy/Alluring Quality Attacks, Alluring grants +10 and Sexy +20 to these moves.
Light Sleeper
PreReq (Cost): 75
Desc:
You only require 5 hours of sleep to be fully rested.
Forced Marcher
PreReq (Cost): 25
Desc:
May travel 15 hours on foot before beginning to lose Psyche.
Driver
PreReq (Cost): 50
Desc:
You know how to drive a normal land vehicle on wheels\treads.
Operator
PreReq (Cost): 75
Desc:
You know how to operate a mech.
Biker
PreReq (Cost): 25
Desc:
You know how to drive a motorcycle.
Rider
PreReq (Cost): 25
Desc:
Know how to ride anything with the Rider Compatible trait.
Aeronautician
PreReq (Cost): 75
Desc:
You know how to pilot fixed wing aircraft, dirigibles, and other non-Hover non-Copter vehicles.
Helo Pilot
PreReq (Cost): 50
Desc:
You know how to fly a helicopter.
Hover Pilot
PreReq (Cost): 75
Desc:
You know how to pilot an AC Gravity craft.
Seaman
PreReq (Cost): 50
Desc:
You know how to drive a nautical vessel.
Swimmer
PreReq (Cost): 25
Desc:
You gain your full movement speed in water.
Vigilant
PreReq (Cost): 25
Desc:
+2 Alertness
Quick Draw
PreReq (Cost): 50
Desc:
Equipping a weapon is a free action for you.
Firearm Enthusiast
PreReq (Cost): 50
Desc:
+5 to Repair guns and +15 to Savvy them, counts only as +5 for Gunsmithing.
Fencer
PreReq (Cost): 50
Desc:
+5 on Parry, Footwork, and Block attempts.
Brawler
PreReq (Cost): 50
Desc:
+10 on rolls to make unarmed attacks.
Chaste (P)
PreReq (Cost): 25
Desc:
-30 to all incoming alluring/sexy quality-based social attacks and negations.
Wrestler
PreReq (Cost): 75
Desc:
+20 on all Grapple, Choke, Bash, and Escape rolls.
Relentless
PreReq (Cost): 75
Desc:
Subsequent attacks in the same round suffer a -10 to-Hit, rather than -20.
Cultured (E)
PreReq (Cost): 25
Desc:
Knows how to act in polite company, granting 1 social layer in such circumstances.
Streetwise (E)
PreReq (Cost): 25
Desc:
Knows how to act in impolite company, granting 1 social layer in such circumstances.
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Shagger
PreReq (Cost): ~
Desc:
Knows how to ride, breed, and manage Shags.
Gunnery
PreReq (Cost): 50
Desc:
+5 to rolls firing Light and Heavy Hardpoint weapons.
Artillery Acumen
PreReq (Cost): 50
Desc:
+10 to rolls firing Artillery Hardpoint weapons.
Speed Training
PreReq (Cost): 50
Desc:
Movement speed increased by 6m.
Just Add Power
PreReq (Cost): 75
Desc:
May craft at two levels below required capability for a -30 to the crafting roll.
Hard Carry
PreReq (Cost): 25
Desc:
Gain 5 extra Encumbrance of inventory space “about your person.”
Merciless:
PreReq (Cost): Blooded (25)
Desc:
Murder and the execution of helpless prisoners no longer incurs Psyche damage for you.
Masseuse
PreReq (Cost): 25
Desc:
You can give massages.
Wreckless
PreReq (Cost): 25
Desc:
Can ante Social Layer zero as the attacker in Social Combat.
Unfortunate Traits:
Annoying
PreReq (Cost): -25
Desc:
Something about your voice just does not sit well with people, and you incur a -5 on all social combat rolls.
Coverall (A)
PreReq (Cost): -25
Desc:
Being down to clothing layer reduces social layer by 1 as if though you were wearing only underwear.
AntiSocial (T)
PreReq (Cost): -50
Desc:
-1 Social Layer, -5 to Rhetoric rolls.
Drunkard
PreReq (Cost): -25
Desc: Addiction
Permanently an alcoholic, suffering the effects as laid out in the DreamWeavers’ section on alcoholism.
Smokestack
PreReq (Cost): -25
Desc: Addiction
Begin play at AdL 1 for Pipe Weed, cannot drop below this level by any means.
Licentious (P)
PreReq (Cost): -25
Desc: Addiction
Social attackers gain +10 when wearing visibly sexy/alluring attire.
Twitcher
PreReq (Cost): -25
Desc: Addiction
Begin play at AdL 1 for Kicker, cannot drop below this level by any means.
Psychead
PreReq (Cost): -25
Desc: Addiction
Begin play at AdL 1 for Psychoden, cannot drop below this level by any means.
Bopper
PreReq (Cost): -25
Desc: Addiction
Begin play at AdL 1 for Beebop, cannot drop below this level by any means.
Fried
PreReq (Cost): -25
Desc: Addiction
Begin play at AdL 1 for Tribacco, cannot drop below this level by any means.
Skittler
PreReq (Cost): -25
Desc: Addiction
Begin play at AdL 1 for AntiAinex, cannot drop below this level by any means.
Corrupt
PreReq (Cost): -25
Desc: Addiction
+20 to opponent’s social combat attacks that utilize bribery.
Bloodlust
PreReq (Cost): -25
Desc:
Any time you hit with an attack and are left with a half action remaining, you must use that half action to attack.
Frail
PreReq (Cost): -75
Desc:
Halve resilience and reduce Vitality by 1/4th rounded down.
Slow
PreReq (Cost): -50
Desc:
Halve movement speed.
Unstable
PreReq (Cost): -75
Desc:
-1 Social Layer, Halve Max Psyche.
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